So far, I have some small completed digital games in Unity and PICO-8. My games in Unity, “a cross-platform game engine” developed by Unity Technologies, are programmed using C#. PICO-8 is a fantasy console that uses a Lua-based environment for creating games constrained to a 128px x 128px, 16 color palette display. Additionally, I have completed a full analog board game.
The idea here is that the game is a representation of what the world is and what the world could be. The player must navigate through a series of platforming challenges in order to restore entities that are representations of Mother Earth. After the final entity is restored, the world can begin to heal itself.
Byte By Byte
Byte By Byte is a simple 2D platforming game that features walking and jumping in a gravity-based environment. All artwork and sound in the game is original.
Let’s Survive is a collection/generator game played on a dynamic board and set on a backdrop of a randomized apocalyptic event. All of the cards and dynamic board tiles were originally designed.